Degree Name
BA
Department
English
College
Humanities
Defense Date
2025-09-10
Publication Date
2026-08-01
First Faculty Advisor
Keith Lawrence
First Faculty Reader
Jonathan Allred
Honors Coordinator
Aaron Eastley
Keywords
Education, English, Literature, Classroom, Simulation, Interactive, Curriculum
Abstract
This thesis highlights an interactive literature curriculum that I have created to help youth engage more deeply with classical literary works. It takes inspiration from many existing collegiate-level curricula that fuse historical simulations with literary studies and adapts those teaching methods for high-school-age students. It also utilizes a variety of different teaching philosophies, game mechanics, and literary practices to create an ideal course for fostering engagement. This thesis provides a small sample of the curriculum along with a teacher’s handbook and reports the results of a pilot program conducted in the summer of 2025.
BYU ScholarsArchive Citation
Mikulecky, Ella, "Gamifying the Classroom: An Interactive Literature Curriculum" (2026). Undergraduate Honors Theses. 533.
https://scholarsarchive.byu.edu/studentpub_uht/533