Keywords
cybersecurity careers, virtual internships, experiential learning
Abstract
There is a large demand to fill cybersecurity jobs. To alleviate this need, it is important to generate interest in cybersecurity as a career. One way to do this is through job shadowing and internships. Using design science principles, we have built and tested a playable case study (PCS) where participants can act out a virtual internship and learn relevant cybersecurity skills. We ran a study with students in introductory university courses where they played through a simulated internship at a penetration testing company called CyberMatics. In the study we showed that a PCS format helps students 1) better understand what skills and traits are needed for, 2) more firmly decide whether to pursue, and 3) increase their confidence in their ability to succeed in a career in cybersecurity. Through this study we propose the Theory of Experiential Career Exploration Technology (TECET).
Original Publication Citation
Giboney, J., Balzotti, J., et al. “Theory of Experiential Career Exploration Technology (TECET): Increasing Cybersecurity Career Interest through Playable Case Studies.” Proceedings of the 52nd Hawaii International Conference on System Sciences (2019): 1–10.
BYU ScholarsArchive Citation
Giboney, Justin Scott; Hansen, Derek L.; Johnson, Tanner; Winters, Desiree; McDonald, Jason K.; Balzotti, Jonathan; and Bonsignore, Elizabeth, "Theory of Experiential Career Exploration Technology (TECET): Increasing Cybersecurity Career Interest Through Playable Case Studies" (2019). Faculty Publications. 9725.
https://scholarsarchive.byu.edu/facpub/9725
Document Type
Conference Paper
Publication Date
2019
Publisher
Proceedings of the 52nd Hawaii International Conference on System Sciences
Language
English
College
Marriott School of Business
Department
Information Systems Management
Copyright Use Information
https://lib.byu.edu/about/copyright/