Keywords
music storage, query-by-content, self-organizing maps
Abstract
The ever-increasing density of computer storage devices has allowed the average user to store enormous quantities of multimedia content, and a large amount of this content is usually music. Current search techniques for musical content rely on meta-data tags which describe artist, album, year, genre, etc. Query-by-content systems allow users to search based upon the acoustical content of the songs. Recent systems have mainly depended upon textual representations of the queries and targets in order to apply common string-matching algorithms. However, these methods lose much of the information content of the song and limit the ways in which a user may search. We have created a music recommendation system that uses Self-Organizing Maps to find similarities between songs while preserving more of the original acoustical content. We build on the design of the recommendation system to create a musical query-by-content system. We discuss the weaknesses of the naïve solution and then implement a quasi-supervised design and discuss some preliminary results.
Original Publication Citation
Kyle Dickerson and Dan Ventura, "Music Recommendation and Query-by-Content Using Self-Organizing Maps", Proceedings of the International Joint Conference on Neural Networks, pp. 75-71, 29.
BYU ScholarsArchive Citation
Dickerson, Kyle B. and Ventura, Dan A., "Music Recommendation and Query-by-Content Using Self-Organizing Maps" (2009). Faculty Publications. 867.
https://scholarsarchive.byu.edu/facpub/867
Document Type
Peer-Reviewed Article
Publication Date
2009-06-19
Permanent URL
http://hdl.lib.byu.edu/1877/2527
Publisher
IEEE
Language
English
College
Physical and Mathematical Sciences
Department
Computer Science
Copyright Status
© 2009 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.
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