Gaming in the Game of Love: Effects of Video Games on Conflict in Couples
Keywords
aggression, computer games, conflict, romantic relationships, video games
Abstract
The current study assessed how playing video games can influence conflict and aggression in relationships. A sample of 1,333 heterosexual couples reported their video game playing habits, conflict regarding the media, and physical and relational aggression (both self and partner directed). Results showed that for men (but not women), time spent playing video games was associated with increased conflict over the amount of time spent using media, as well as the content of those media. Conflict over the media, in turn, was associated with increased physical and relational aggression in the relationship. Thus, conflict over the media offers one explanation for why video game play may increase aggression in romantic relationships.
Original Publication Citation
Coyne, S.M., Busby, D., Bushman, B.J., Gentile, D. A., Ridge, R., & *Stockdale, L. (2012). Gaming in the game of love: Effects of video games on conflict in couples. Family Relations, 61, 388-396.
BYU ScholarsArchive Citation
Coyne, Sarah; Busby, Dean; Bushman, Brad J.; Gentile, Douglas A.; Ridgeman, Robert D.; and Stockdale, Laura Ann, "Gaming in the Game of Love: Effects of Video Games on Conflict in Couples" (2012). Faculty Publications. 2340.
https://scholarsarchive.byu.edu/facpub/2340
Document Type
Peer-Reviewed Article
Publication Date
2012-06-01
Permanent URL
http://hdl.lib.byu.edu/1877/5192
Publisher
Interdisciplinary Journal of Applied Family Science
Language
English
College
Family, Home, and Social Sciences
Department
Family Life
Copyright Status
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