Time Reversed Smoke Simulation
Abstract
Physics-based fluid simulation often produces unpredictable behavior that is difficultfor artists to control. We present a new method for art directing smoke animation using timereversed simulation. Given a final fluid configuration, our method steps backward in timegenerating a sequence that, when played forward, is visually similar to traditional forwardsimulations. This will give artists better control by allowing them to start from any timestepof the simulation. We address a number of challenges associated with time reversal includinggenerating a believable final configuration and reversing entropy.