Title
AI Jump Start: A Reappraisal of Editing for Continuity and Discontinuity in Film and Video Games
Keywords
philosophy of film; film; video games; film editing
Abstract
We reconceive editing for continuity and discontinuity, suggest how computers could be used to assist in such editing, and illustrate the artistic use of such editing in films and games.
Original Publication Citation
Travis T. Anderson and Dennis Packard. “AI Jump Start: A Reappraisal of Editing for Continuity and Discontinuity in Film and Video Games,” Proceedings of the Association for the Advancement of Artificial Intelligence. (AAAI Press; MIT Affiliate)
BYU ScholarsArchive Citation
Anderson, Travis and Packard, Dennis, "AI Jump Start: A Reappraisal of Editing for Continuity and Discontinuity in Film and Video Games" (2014). Philosophy Faculty Publications. 58.
https://scholarsarchive.byu.edu/philosophy_facpub/58
Document Type
Article
Publication Date
2014-06-18
Publisher
AAAI
Language
english
College
Humanities
Department
Philosophy