Report of the Media Violence Commission
Media, violence, media violence, technology
The media landscape is ever changing, with new technologies resulting in greater interactivity on smaller, graphically superior, and computationally more powerful devices. These new technologies are tremendous re- sources for learning and knowledge acquisition at a rate unparalleled in the past. Unlike traditional media (such as broadcast TV), these new technologies, in combination with an Internet connection, give children and adolescents new ways of playing games as well as access to more diverse forms of visually stimulating content than ever before (Donnerstein, 2011). Access to such content has many benefits, but it also carries risks. Youth can now download, view, play, and listen to violent material any time of day or night, often from the privacy of their own rooms, and with little supervision from their parents. With new technologies, the opportunities for viewing violent content, which was once relegated to more public spaces (such as the neighborhood, the movie theater, or the living room), have become increasingly private.
Original Publication Citation
Krahé, B., Huesmann, L. R., Berkowitz, L., Brockmyer, J. H., Bushman, B. J., Coyne, S. M., Dill, K. E., Donnerstein, E., Gentile, D. A., Kirsh, S. J., Möller, I., Warburton, W. (2012). Report of the Media Violence Commission. Aggressive Behavior, 38, 335-341.
BYU ScholarsArchive Citation
Krahe, Huesmann B.; Berowitz, L R.; Brockmyer, Jeanne Funk; Bushman, Janna K.; Coyne, Sarah; Donnerstein, Ed; Gentile, Douglas A.; Dill, S M.; Kirsh, S J.; Moller, I.; and Warburton, W, "Report of the Media Violence Commission" (2012). Faculty Publications. 2333.
Family, Home, and Social Sciences
2012 Wiley Periodicals, Inc.