Abstract
Fluids in computer generated imagery can add an impressive amount of realism to a scene, but are particularly time-consuming to simulate. In an attempt to run fluid simulations in real-time, recent efforts have attempted to simulate fluids by using machine learning techniques to approximate the movement of fluids. We explore utilizing machine learning to simulate fluids while also integrating the Fluid-Implicit-Particle (FLIP) simulation method into machine learning fluid simulation approaches.
Degree
MS
College and Department
Physical and Mathematical Sciences; Computer Science
Rights
http://lib.byu.edu/about/copyright/
BYU ScholarsArchive Citation
Pack, Javid Kennon, "Toward Real-Time FLIP Fluid Simulation through Machine Learning Approximations" (2018). Theses and Dissertations. 8828.
https://scholarsarchive.byu.edu/etd/8828
Date Submitted
2018-12-01
Document Type
Thesis
Handle
http://hdl.lib.byu.edu/1877/etd10467
Keywords
fluid simulation, machine learning, water
Language
english