This paper summarizes a design project entitled "Social Scriptures" completed for the AudioVisual Department of The Church of Jesus Christ of Latter-day Saints (The Church). The purpose of the design project was to prototype a web-based computer application that could be used by Church members to study the scriptures in an online social context. Originally, the project was designed to be a part of the Facebook Application Platform in order to leverage both the extensive existing social connections of Church members as well as deliver the application in a setting where many Church members already spend a good deal of their time. Through the cyclic design processes of feedback and evaluation, the project was later generalized to not necessarily depend on the Facebook Platform, but rather create a system from the existing member account information coupled with scriptural content that can function inside of a social network or on its own. The evolution of the design process towards using a rapid prototyping methodology allowed for quick revisions, lower stakes testing, and more overall flexibility in the design. The various stages of the design process, including revisions and prototypes, are shown and discussed in this paper.
College and Department
David O. McKay School of Education; Instructional Psychology and Technology
BYU ScholarsArchive Citation
Sharp, Cahlan A., "Using "Social Scriptures" as a Tool for Gospel Learning and Sharing" (2010). Theses and Dissertations. 2095.
Facebook application, rapid prototyping, design project, social scriptures, social media