Keywords
Instructional Design, Project-based Learning, Gamification, BYU
Abstract
In this report, I document my design process and the resulting course for an introductory game design class designed for undergraduate students at BYU. Example materials from the course are included, along with the course structure and background analysis.
BYU ScholarsArchive Citation
Egan, Garrett, "Designing Game Design at BYU" (2020). Student Works. 291.
https://scholarsarchive.byu.edu/studentpub/291
Document Type
Master's Project
Publication Date
2020-04-09
Language
english
College
David O. McKay School of Education
Department
Instructional Psychology and Technology