Journal of Undergraduate Research


architectural simulation, Las Vegas, replication


Fine Arts and Communications




In my proposal, I wrote that the purpose of this project was to construct my final BFA show, in which I would display a large-scale installation exploring the uncanny through architectural simulation with Las Vegas as a case study. I was interested in how reality and imitations of that reality were becoming integrated and even indistinguishable. I proposed that I would take a trip to Las Vegas, photograph and try to understand the architecture there, and then make a replication of a roadside motel. While the final product changed drastically from what I initially proposed it to be, the things I learned and the experience I had while finishing this project and my final show, were much more interesting and valuable than I had anticipated.