Journal of Undergraduate Research
Keywords
architectural simulation, Las Vegas, replication
College
Fine Arts and Communications
Department
Art
Abstract
In my proposal, I wrote that the purpose of this project was to construct my final BFA show, in which I would display a large-scale installation exploring the uncanny through architectural simulation with Las Vegas as a case study. I was interested in how reality and imitations of that reality were becoming integrated and even indistinguishable. I proposed that I would take a trip to Las Vegas, photograph and try to understand the architecture there, and then make a replication of a roadside motel. While the final product changed drastically from what I initially proposed it to be, the things I learned and the experience I had while finishing this project and my final show, were much more interesting and valuable than I had anticipated.
Recommended Citation
Playstead, Rachel and Everett, Daniel
(2019)
"City of Nothing: Architectural Simulation & Las Vegas,"
Journal of Undergraduate Research: Vol. 2019:
Iss.
2019, Article 60.
Available at:
https://scholarsarchive.byu.edu/jur/vol2019/iss2019/60