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Journal of Undergraduate Research

Keywords

dry granular material simulations, accurate visual detail and behavior

College

Physical and Mathematical Sciences

Department

Computer Science

Abstract

We received a MEG grant for researching the simulation of granular materials for computer graphics and animation. Materials such as sand and snow simulation is very expensive but necessary for productions, as well as hard to control the look, so I have been mentoring undergraduate and graduate students researching how to make sand simulations both efficient and art directable.

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