Journal of Undergraduate Research
Keywords
MICA, morph interpolated character animation, character animation, cartoon
College
Physical and Mathematical Sciences
Department
Computer Science
Abstract
In conventional two-dimensional or flat animation, an artist called a character animator will draw key poses for a cartoon that specify movement and expression. Generally, one or more additional artists will take these key frames of animation and draw more images to insert between them. This creates the illusion of the cartoon moving from one key pose to the next. What the additional artists do is called inbetweening. Inbetweening is not only labor intensive and very costly, but because of production budgets and time constraints, the level of detail in the animated characters must be kept very low.
Recommended Citation
Smith, Mike D. and Sederberg, Dr. Thomas W.
(2014)
"MICA-Morph Interpolated Character Animation,"
Journal of Undergraduate Research: Vol. 2014:
Iss.
1, Article 1183.
Available at:
https://scholarsarchive.byu.edu/jur/vol2014/iss1/1183