Journal of Undergraduate Research
Keywords
ray tracing, photo-realistic simulation, light rays
College
Physical and Mathematical Sciences
Department
Mathematics
Abstract
Ray tracing is a common technique for computational, photo-realistic simulation of the “real world.” However, most current approaches assume light propagation is linear: that is, light always travels in a straight line. Our aim was to create a ray tracing program that would handle the “bending” of light waves at relativistic speeds or by gravitational forces. This could in turn be used to assist scientists in understanding the numerical results from their research and to help others understand and visualize such complex natural phenomenon.
Recommended Citation
Duke, Jared and Anderson, Dr. Matthew
(2013)
"Non-Linear Ray Tracing Visualizing the Impossible,"
Journal of Undergraduate Research: Vol. 2013:
Iss.
1, Article 2698.
Available at:
https://scholarsarchive.byu.edu/jur/vol2013/iss1/2698