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Journal of Undergraduate Research

Keywords

image origami, texture mapping, virtual reality, virtual environment

College

Physical and Mathematical Sciences

Department

Computer Science

Abstract

Virtual reality, or the exploration of a virtual (computer-generated) environment, is an interesting field in computer science. However, building the virtual environment is a difficult task because of several factors. First, a realistic-looking object is very difficult to describe to a computer. The most common approach is to approximate an object with a set of polygons placed in three-dimensional space. As the number of polygons increases, a more realistic object is produced. However, a shape with many polygons takes a long time to draw on the screen. Second, a realistic scene contains many objects. If too many objects or too many complex objects are visible, the speed of the simulation is reduced dramatically.

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